Addictive quizzes on world geography

Well, this is fairly addictive: The Travel IQ Quiz from TravelPod

I’d love to have every kid in the class with a computer to take this thing, or pieces of it, to drill on it, and I’d love the ability to add new stuff to it.

How’d you do? What do you think — are there classroom possibilities here?  (I’ve tried to make the widget work, below . . .)

This Traveler IQ
challenge is brought to you by the Web’s Original Travel Blog

13 Responses to Addictive quizzes on world geography

  1. Chris says:

    Love this! Thanks!

    It has now taken up many an hour at more than a few workplaces, as I have passed it around and received many a response with “scores.”

    It turns out I don’t know my African countries very well…


  2. Ed Darrell says:

    I drew Upper Volta one year for Model UN. It’s now known as Burkina Faso, which is sorta near Benin, which should be familiar to all long-time readers of Doonesbury; I can sorta place it on a map. Senegal always throws me for a moment.

    But so far, nothing in Mali. Which reminds me — wasn’t the big rock festival in Mali this past week? I had a post planned back there, somewhere . . .


  3. Kenny says:

    I always get places in Africa that I’ve never heard of. I just guess that its around the little part that looks like it fits with South America, most of the countries in Africa are there anyway.


  4. Ed Darrell says:

    First time I tried it, I made it to the 12th level. Not since. It’s like bowling. I bowl a 189 game after five years away, then a 60, then a 50 . . .

    But I can improve with practice. I fell to 9th level, now usually just miss the 12th. Map study in between sessions.

    And guessing. It keeps naming cities in China I’ve never heard of. I pick a place far from the places I know, it usually works.


  5. Kenny says:

    I can’t get past the second to last level….famous places – very hard. My high score is just over 400,000 though. Everyone in my house loves this game. Thanks for posting it. Have you beaten it yet Dad?


  6. starlagurl says:

    Hey! Glad you like our game. You can chat about strategy and compare scores with other Traveler IQ addicts in our discussion group at


  7. meson says:

    Evolution is an old science, random mutation however is a relatively new perspective on evolution. For more through understanding, Evolution is very much like Newton laws. They are statement of observation, proven immediately from intuition and constant verification. Evolution theory is not a theory on how different species came to existence, rather it is a statement that different species can derived from other species.

    Unlike, the game however, in real life, information are measured by bits. The great thing about bits is that no matter how you modify them it still make sense unlike langguage. When, random mutation is discussed for DNA, it is the information they are talking about, the sequence mutate just a little. More importantly, there are several constraints that must considered, thus the so called random mutations isn’t truly random at all.

    As an anecdote, the creation of most particles from electron to heavy molecules has been deciphered and proven. As physicist gain more perspective, we find that coincidence has a huge part but if constraints are taken into account, we find that it is the most obvious routes.

    More correctly, it is the natural selection that guides random mutations and not the other way around. So, if the game were to truly immitates evolution, it must have constraints. For example, words can only be replaced by random words not letters or only the structures can be changed and so on. As you can see, random mutation is sensible if natural selection is there to guide by setting in constraints.


  8. Pam says:

    I always wanted to teach with this find–

    Random Mutant Intelligent Evolution Quick Guide,

    The Random Mutation Generator – Paste text into the box and MUTATE it! A useful tool you can play with that visually demonstrates that random mutation can only destroy information, not create it.
    ©2005 Perry S. Marshall www. CosmicFingerprints .com

    Actually, it is a good visualization of how small changes in the pool of letters beget major differences, even over a small piece of time. Even better, Mr Marshall’s statement reflects selection against some results so he doesn’t see new “information” (English words/sentence).


  9. Pam says:

    Try the Native Access to Engineering Programme which has a newsletter and lists of useful “games”


  10. onlycrook says:

    I tried this quiz last week some time since I have an online job which isn’t too busy over the holidays. I shared it with a colleague in Uruguay who loved it. In our school district, I’ll run an idea by everyone–e.g., I’m thinking of adding educational games to the library website. What do you think? Do you have any suggestions? One person will write back with suggestions that are on a gaming site that has non-educational games as well. I decide, no one cares, so I’ll do what I want until someone tells me I can’t. So far I’ve come up with 3 geography games, several word games, two anatomy games, and Thanks for reminding me about this one because now I’ll remember to add it on Monday. I’ve found lots of potentially useful games on this ESL’s teacher’s site: He blogs as frequently as you do.


  11. Pam says:

    Mike Huckabee congratulates Canada on its “national igloo”


  12. Pam says:

    “Geography 101
    “In light of what is happening in Pakistan it ought to give us pause as to why are so many illegals coming across these borders.”

    Mike Huckabee on immigration. Associated Press, December 28th”


  13. tuibguy says:

    I fell just short of getting past the world capitals – hard. I had 289000 points and needed 300000. Some of the countries, I had never heard of. In other cases, it was a matter of being able to be precise enough to pinpoint.

    You will be proud to know that I only missed Dallas by 35 km, but I hit Houston when I intended to hit New Orleans.

    Thanks for the diversion.


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